Interactive Design Homepage

College of Arts, Victoria University

Teacher Name: Lisa Cianci - email: lisa.cianci@vu.edu.au
Course Coordinator & Education Manager: Alan Morgans - email: alan.morgans@vu.edu.au

Class Website - http://multimedia.tafe.vu.edu.au/lisa/2014/ID2


Subject: ID2 - Interactive Design

Course: Advanced Diploma of Graphic Design (CUV60411)


CLASS 01

Introduction to the Subject and Unit of Competency

Today we will cover all assessment tasks, unit guide, weekly outline etc.

CUFDIG506A - Design Interaction

Unit Description:

This unit describes the performance outcomes, skills and knowledge required to design the interaction for interactive media products.

Application of the Unit:

People who apply the skills and knowledge outlined in this unit could be responsible for designing products such as games, e-learning resources or websites. Alternatively, they may specialise in the design of interactivity and work collaboratively with other designers.

 

BSBCRT601A - Research and apply concepts and theories of creativity (part 1)

Unit Description:

This unit describes the performance outcomes, skills and knowledge required to undertake research into different concepts and theories of creativity, and to apply those to a particular field of endeavour.

Application of the Unit:

This unit applies to individuals who use sophisticated research and critical analysis skills in the exploration of creativity and its application to work and life practice. This research may be related specifically to fields of practice traditionally considered as 'creative', such as the arts, but may equally relate to much broader fields of human activity and endeavour.

 

 

What is Interactivity?

read: http://learningtechnology.wikispaces.com/Interactivity+and+Multimedia

 

What is User-centred Design and why is it relevant to Graphic Designers?

read: http://www.w3.org/WAI/redesign/ucd

view this infographic poster: http://paznow.s3.amazonaws.com/User-Centred-Design.pdf

 

What is the 'buzzword' UX?

here are some Smashing Magazine articles that are a good starting point:

http://uxdesign.smashingmagazine.com/2014/01/27/pragmatic-ux-techniques-for-smarter-websites/

http://uxdesign.smashingmagazine.com/2013/10/09/incorporating-quiet-into-ux-design-process/

http://uxdesign.smashingmagazine.com/2013/01/24/effectively-planning-ux-design-projects/

 

Revisiting user centered design for mobile

  • Develop a Persona for Foursquare users
  • Share Personas
  • Download and read Designing for touch – Highlight areas and discuss as a class

Hand out Assessment Task 1– Designing for mobile devices

 

Task 1 - Lets create user personas

  • Who are the users (name, age, background, likes, hates)?
  • What tasks are they trying to achieve?
  • What environment are they doing this in?
  • What is their experience level?

Use this template to create your persona

 

Task 2 – Download and read Designing for touch – Highlight areas and discuss as a class

get the document here

 

 

References

http://learningtechnology.wikispaces.com/Interactivity+and+Multimedia

http://www.w3.org/WAI/redesign/ucd

http://paznow.s3.amazonaws.com/User-Centred-Design.pdf

http://uxdesign.smashingmagazine.com/

http://uxdesign.smashingmagazine.com/2013/10/09/incorporating-quiet-into-ux-design-process/

http://uxdesign.smashingmagazine.com/2013/01/24/effectively-planning-ux-design-projects/

 

 

For Next Week

Work on first assessment task.