Interactive Design Homepage

Assessment Matrix 2014

College of Arts, Victoria University

Teacher Name: Lisa Cianci - email: lisa.cianci@vu.edu.au
Course Coordinator & Education Manager: Alan Morgans - email: alan.morgans@vu.edu.au


Class Website - http://multimedia.tafe.vu.edu.au/lisa/2014/ID2


Subject: ID2 - Interactive Design - Assessment Matrix

Course: Advanced Diploma of Graphic Design (CUV60411)


Assessment Tasks

Task

Weighting (%)

CUFDIG506A > Design Interaction
Brief 1 - Design Mobile Interfaces 20%
Brief 2 - Interactive Portfolio (Wordpress Customisation) 80%
BSBCRT601A > Research and apply concepts and theories of creativity (part 1)
Brief 3 - Creativity and digital media preservation (5 short pieces)

40%

(part 2 of this unit is delivered and assessed
in the subject 'Research & Concept Generation')

 

CUFDIG506A > Design Interaction

Brief 1

Brief 2

Element

 Performance Criteria

1. Identify project requirements

1. Discuss concepts with relevant personnel to ensure that design briefs are fully understood

2. Discuss with relevant personnel the purpose of the interactive media product

3. Identify technical parameters of appropriate interactive media products, including format and delivery platform

4. Identify target audience and user characteristics

2. Generate ideas for interaction

5. Research the delivery platform and analyse its potential for human-computer interaction

6. Generate a range of ideas to broaden and deepen the range of user experiences

7. Continuously evaluate new ideas and incorporate them as appropriate

8. Consult relevant personnel to ensure that all possible options are considered

9. Select a systematic approach that will meet creative, production and technical requirements specified in briefs

3. Draft interaction design specifications

10. Draft interaction design specifications for all interactive sequences

11. Select sequences as prototypes and demonstrate prototype interactions using a wire frame

12. Conduct usability test using appropriate testing techniques

13. Use prototype to identify logical inconsistencies in design and to measure levels of user engagement

14. Document all feedback and incorporate into design specifications

4. Finalise interaction designs

15. Re-evaluate interactions on the basis of prototype feedback

16. Discuss and confirm additional requirements or modifications to the interaction design with relevant personnel

17. Write final interaction design specifications to reflect all additional requirements or modifications

 

BSBCRT601A > Research and apply concepts and theories of creativity (part 1)

Brief 3

 

Element

 Performance Criteria

1. Research concepts and theories of creativity

 

1.1. Use a range of research techniques to source information about creativity

 

1.2. Identify and explore potential new, emerging and alternative sources of ideas and thinking about creativity

 

1.3. Expand own knowledge and understanding of creativity through review and critical analysis of information

 

1.4. Analyse, compare and contrast a range of theoretical perspectives and thinking on creativity

 

1.5. Identify and explore the transmigration of creative thought to innovative output