Context & Culture Homepage

Subject / Unit Guide 2014

College of Arts, Victoria University

Teacher Name: Lisa Cianci - email:
Course Coordinator & Education Manager: Alan Morgans - email:

Class Website -


Subject: CCE - Context & Culture - Visual Arts

Course: Diploma of Visual Art (CUV50111)


Unit of Competency:

BSBCRT403A Explore the history and social impact of creativity

Unit Description:

This unit describes the performance outcomes, skills and knowledge required to explore the history and social impact of creativity.
No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.

Application of the Unit:

This unit applies to individuals who develop and apply knowledge of the history of creativity at a broad rather than deep level. Understanding the concept of creativity, how creative people think and how creativity has been applied through history can provide individuals with inspiration and ideas to take into their own work and lives.

Assessment Overview:

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential:

  • knowledge and understanding of the history and social impact of creativity, including its contemporary relevance to individuals and communities.


Subject Information

Delivery methods:

This Subject will be delivered through a variety of methods: lecture, presentation of online content, class discussion, workshop projects and activity, reflective and analytical writing exercises, problem-based learning as an individual and as a group, off-campus gallery visits, guest speakers and group collaboration and participation in projects.

Total Unit Hours: 48 hrs

Class Time: 48 hrs

Activity: NA


Assessment Summary:

Assessment Task

Weighting (%)

1. Portfolio of 2 Writing Pieces 50% (15% + 35%)

2. Content Management Project


3. Blog Content Development




Assessment Methods:

  • Direct observation of class activities and project work
  • Regular review (in class) of blog for progressive assessment
  • Oral questioning and/or discussion
  • Written reports and presentations developed for assessment tasks
  • Review of artworks and creative content presented in class


Assessment Rules

This subject is assessed on an ongoing basis via a variety of tasks and activities. If you do not submit adequate work by due dates you will not be able to complete the Unit of Competency.

For the policy which you will be assessed with please refer to the Assessment Policy section of your Creative Industries student handbook or the online copy of the Assessment Policy:


Attendance & Participation

Failure to attend and participate in the scheduled classes in this unit of study will seriously jeopardise your chances of a successful outcome. Students are strongly encouraged to keep in touch with their teachers and education managers if experiencing any difficulties in this regard.


Resources Required

  • Access to computer, Internet connection and software for for email, digital imaging, document production and web access via browsers for research.
  • Personal creative media materials such as art/design materials, drawing paper, etc.
  • Portable USB Stick or Hard Disk Drive (minimum 10GB recommended)


Units Elements & Performance Criteria

Each unit is broken down into elements and performance criteria.  The element is the topic for the unit and the performance criteria is content being delivered and assessed. The assessment of individual performance criteria is embedded in a number of holistic assessment instruments.

BSBCRT403A Explore the history and social impact of creativity

Element/Learning outcome

Performance Criteria

1. Investigate the history of creativity

1.1. Identify relevant sources of information on the history of creativity

1.2. Investigate and review different definitions of creativity and how these relate in an historical context

1.3. Assess the ways that individuals and collaborative groups have demonstrated creativity

1.4. Explore the relationship between creativity and different cultures and relate these to current contexts

2. Assess the impacts of creativity

2.1. Explore the impacts of creativity on the ways that people live and work

2.2. Explore the ways in which creativity has occurred in different fields of human endeavour

2.3. Determine and evaluate the factors that affect the presence or extent of creativity in a given situation

3. Evaluate the potential for enhancing creativity in own life

3.1. Extract key information and ideas from the history of creativity for possible relevance to own life and work

3.2. Discuss and explore ideas with others

3.3. Reflect on how creativity or creative thinking might be integrated into own life and work

3.4. Identify and access opportunities to build own creative thinking skills



Units Required Knowledge & Skills

BSBCRT403A Explore the history and social impact of creativity

This describes the essential skills and knowledge and their level, required for this unit.

Required skills

  • communication skills to discuss and explore ideas about creativity with others
  • comprehension skills to interpret information dealing with potentially complex ideas.

Required knowledge

  • impact of creativity at different points in history, including contemporary perspectives
  • potential links between the history of creativity and current individuals and communities
  • sources of information on the history and social impact of creativity
  • ways in which different factors impact on creativity and how it is demonstrated in various cultural contexts.


Employability Skills

The following employability skills are embedded in the delivery and assessment of this Subject (units of study):

Communication – Students are engaged in group activities including project development, critical analysis, presentations and individual discussion of ongoing project work.

Team Work – Group projects including production activities, tutorials and project development.

Problem Solving - Responding to conceptual and technical problems within project development and class discussions.

Initiative and Enterprise – Responding to cultural history and theory by developing own creative practice.

Planning and Organising – Team and individual development activities involving content management and project management.

Self-management – Developing independent learning skills in a project management environment.

Learning, and Technology – The unit involves the use of industry standard software with ongoing discussion of new technology developments, tools and uses for the creative practitioner.
Specific information on this unit can be obtained at:


Recognition of Prior Learning

Students who believe that they have already gained the skills and knowledge contained in this unit either by previous work experience and/or formal study should apply to be assessed via the RPL process.  Details of how to apply can be found on the VU website at standing

It is important to note that applications for RPL should be lodged at the earliest possible time to ensure that the application is processed within the appropriate timeframe.